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Zsnes Windows 10카테고리 없음 2021. 6. 10. 03:55
Advanced Usage
This page documents the advanced features of ZSNES, probably not useful for most end users.
FCEUX is one that you can add to Windows 10 from this page on the emulator’s website. Click FCEUX 2.2.2 win32 Binary there to save its Zip file, which you can then extract by opening its compressed folder and selecting Extract all. Choose a path for the extracted folder, and open the emulator’s window below from there.
- The Win version of ZSNES requires DirectX 8.0 or greater to run. Otherwise you will get various missing dll errors. The source code for Win and DOS releases can be found at sourceforge.
- ZSNES is a Super Nintendo emulator game which currently runs on Windows, Linux, FreeBSD, and DOS. Relive all your favourite Super Nintendo games such as Earthbound, Final Fantasy 4 and Super Mario Kart by downloading them from the developer website. Note that this is a public beta version so you may experience instability issues.
- ZSNES is a SNES/Super Famicom emulator for x86 computers. It runs on Windows, MS-DOS and Linux/FreeBSD and supports mode 7, sound, Super FX, and a lot more.
Movie Dumping
Please note that ZSNES does not support real-time video encoding. ZSNES only encodes existing ZMV (ZSNES movie) files. Refer to the GUI page for instructions on recording movies.
All instructions in this section assume that you are using the default settings of the
zmovie.cfg
file. If you are smart enough to editzmovie.cfg
, you had better be smart enough to dump movies with whatever new settings you've created.You can dump video output alone, audio output alone, both at the same time (to separate files), or both to the same file (merged). If you choose to dump audio output, you can choose to dump that audio output uncompressed or compressed to MP3. Both uncompressed and compressed audio can be merged with the video.
About Video Encoding
Video encoding requires MEncoder.
About Audio Encoding
Audio encoding requires LAME. Currently, Windows users must use this fixed LAME build due to a bug in the official versions.
You have a choice of dumping audio either in uncompressed PCM format with WAV header, or compressed as MP3. ZSNES uses LAME for MP3, so you can expect high-quality audio, given the bit rate.
When dumping audio to a separate file (not merged with video), audio compressed to MP3 will be about 6% of the size of the same uncompressed PCM audio.
Dumping a Movie
- Place your MEncoder (
mencoder.exe
) and LAME (lame.exe
) binaries in the same directory as ZSNES. Alternatively, configure your PATH environment variable to include the directories where MEncoder and LAME are installed. - Start ZSNES and load a game.
- Open the Movie Options dialog. (Misc Menu->Movie Opt).
- Make sure to select the correct movie slot, depending on which movie slot you used to record a ZMV.
- Select the Dumping tab, and configure the Video Options and Audio Options to your liking.
- Hit the Start button.
- ZSNES will then exit the GUI and start playing back the previously recorded movie. If you chose to encode the video and/or audio output, you will see a console window appear, showing the progress of encoding. Don't worry if ZSNES slows down while playing back the movie; it needs to do this because the encoding process takes a lot of processor time.
- ZSNES will indicate when the movie has finished playback (and encoding). You can now look in your ZSNES directory for the newly created file(s).
Note: ZSNES does not create an uncompressed temporary file and then encode it. Instead, the output stream is directly encoded. The only output files will be the finished, compressed files. Because ZSNES must encode the output stream as it is generated, ZSNES may delay the output of new frames of video/audio to give more time to MEncoder/LAME to compress the current frame. This means that you should not worry if you see the playback of your movie slow down while ZSNES is dumping it. The dumped file(s) will play back at full speed!
Configuration Files
Every time you run ZSNES, it checks to see if these files are present in the same directory as the ZSNES executable. If they are not, ZSNES will create them with their default values. Thus, if you are having weird problems with ZSNES, try deleting these files.
If there are any missing or invalid lines in
zsnes*.cfg
, ZSNES will insert or replace the lines with their default values.zsnes*.cfg
Almost every option available in ZSNES can be configured in this file. If there is something you don't understand in this file, please refrain from changing it, and instead set the option from within the ZSNES GUI.
The last letter of the filename is different for each port. Windows:
zsnesw.cfg
. SDL:zsnesl.cfg
. DOS:zsnes.cfg
.zmovie.cfg
This file contains movie-dumping configuration information.
You can edit this file to make ZSNES use something other than MEncoder or LAME, or to tweak options. Read the MEncoder and LAME manuals to see what options you can tweak. If you choose other applications, they must support stream input via stdin and raw video (in the case of video encoding). Refer to the appropriate documentation for more information.
Unfortunately, you're on your own if wish to play with this.
zfont.txt
This file contains the font data for the ZSNES GUI. You can edit this file to customize the font.
- Comments are preceded by a
;
and can be up to 99 characters in length.- In the default file, each comment precedes the character it's labeling.
- Each letter is represented by a block of five rows, each containing 8 bits. Only the first five columns of bits are used for font data; ZSNES uses a 5x5 font. The last three columns of bits should always be zeros.
- There are characters for English, Hiragana, and Katakana scripts.
- In case it isn't obvious, a
1
means the pixel is on in that location. A0
means it's off. If you viewzfont.txt
, you should be able to figure it out. - The file terminates on the EOF+newline character or the last character (whichever comes first).
The absolute ordering of each and every line in this file is important. If you're missing a single line, things might start messing up. Just so you know, the last line of data should be on line 846, followed by the EOF character on line 847.
If you mess something up, just delete
zfont.txt
, and ZSNES will re-generate it as normal.Debugger
The debugger, now available in all ports, is enabled only when you enter ZSNES with a -d. (If you are using the DOS port, just type 'zsnes -d' at the commandline. Win port users should add a '-d' after their ZSNES shortcut target). Loading a ROM via a command line will start ZSNES in debugger mode; otherwise press F1 to reach it.
Average users, however, should have no need to use the debugger.
Debugger Keys:
Key Function 1 Enable/Disable SPC700 display 2 Enable/Disable 65816 display T Trace (in 65816 opcodes) B 65816 break point S SPC break point C Clear counter M 65816 modify A SPC modify D Debug dump (SPC/DSPRAM dump only) W Break at signal (used only by the programmers) F1 Switch between debugger input and game input F2 Save state F4 Load state Esc Exit entire program KitchenSync (Win port only)
Zsnes For Windows 10
This makes NTSC games (60Hz) run at 120Hz, and PAL games (50Hz) run at 100Hz. To enable it, just start ZSNESw with the
-ks
switch. Alternatively, you can create a shortcut to ZSNESw that starts with this switch enabled, every time. First create a shortcut to ZSNESw in Windows. Next, right-click on the shortcut and choose Properties. Then, put the cursor right after the quotation marks in the Target box, press the space bar, and type-ks
. Finally, click OK. If ZSNESw crashes or refuses to start after enabling this, your monitor does not support the 100/120 Hz refresh rate.If your monitor supports 100Hz and not 120Hz, you can instead use the
-kp
switch for PAL only. This way, you will not have to disable the-ks
switch every time you wish to play an NTSC game.Command-Line Arguments
ZSNES supports execution arguments via the command line. More detailed descriptions of how to use the arguments with each port is forthcoming.
Clicking on the description of an argument will take you to the corresponding GUI option, if one exists.
Usage : zsnes* [-d,-f #, ... ] filename.sfc
Example : zsnes* -s -r 2 game.sfc
*Fill in the appropriate letter for your port when entering this into the command line.
Universal Switches
Argument Sub-Argument Description -1 #/-2 # Select Player 1/2 Input 0 None 1 Keyboard -d Start with debugger enabled -dd Disable sound SPC700/DSP emulation, which also disables sound output -dh Disable ROM-specific hacks -ds Disable sound output -f # [0...9] Enable fixed frame rate -g # [0...15] Specify gamma correction value -h Force HiROM -j Disable Mouse (Automatically turns off right mouse-click) -k # [0...100] Set volume level -l Force LoROM -m Disable GUI (must specify ROM filename) -mc Exit ZSNES when closing a movie (use with -zm) -md # Dump video (use with -zm) 1 Raw 2 FFV1 3 x264 4 XviD 5 Custom -ml # Define movie dump length in amount of frames (use with -md) -n # Enable scanlines (when available) 0 None 1 Full 2 25% 3 50% -o Disable MMX support -p # [50...150] Percentage of instructions to execute -r # Set sound sampling rate 0 8000Hz 1 11025Hz 2 22050Hz 3 44100Hz 4 16000Hz 5 32000Hz 6 48000Hz -s Enable sound output and enable SPC700/DSP emulation -sa Show all extensions in GUI (*.*) -t Force NTSC timing -u Force PAL timing -v8 Grayscale mode -y Enable Interpolation graphics filter -z Disable stereo sound -zm # [0...9] Auto load specified movie slot on startup -zs # [0...99] Auto load specified save state slot on startup Windows-only Switches
From the Windows NT command-line, you can use the following command to view the accepted command-line input for a given ZSNES binary: zsnesw -? | more. Typing zsnesw -? does not work.
Users of any flavor of Windows can use the following command to output to a file the same information returned from the command above: zsnesw -? > commands.txt.
Argument Sub-Argument Description -3 Enable triple buffering (disables VSync) -6 # [50...180] Force a user-specified refresh rate for fullscreen modes -js # [0...32767] Set joystick sensitivity -kp Enable the KitchenSync for PAL only (100Hz) -ks Enable the KitchenSync for NTSC and PAL (120Hz/100Hz) -v # Select Video Mode: 0 256x224 R WIN 1 256x224 R FULL 2 512x448 R WIN 3 512x448 DR WIN 4 640x480 S WIN 5 640x480 DS WIN 6 640x480 DR FULL 7 640x480 DS FULL 8 640x480 S FULL 9 768x672 R WIN 10 768x672 DR WIN 11 800x600 S WIN 12 800x600 DS WIN 13 800x600 S FULL 14 800x600 DR FULL 15 800x600 DS FULL 16 1024x768 S WIN 17 1024x768 DS WIN 18 1024x768 S FULL 19 1024x768 DR FULL 20 1024x768 DS FULL 21 1024x896 R WIN 22 1024x896 DR WIN 23 1280x960 S WIN 24 1280x960 DS WIN 25 1280x960 S FULL 26 1280x960 DR FULL 27 1280x960 DS FULL 28 1280x1024 S WIN 29 1280x1024 DS WIN 30 1280x1024 S FULL 31 1280x1024 DR FULL 32 1280x1024 DS FULL 33 1600x1200 S WIN 34 1600x1200 DS WIN 35 1600x1200 DR FULL 36 1600x1200 DS FULL 37 1600x1200 S FULL 38 CUSTOM D WIN 39 CUSTOM DS FULL 40 CUSTOM WIN 41 CUSTOM S FULL 42 CUSTOM DR FULL -w Enable VSync (disables triple buffering) SDL-only Switches
Argument Sub-Argument Description -ad <> Audio Driver (note you may not have all of these): auto Select a driver automatically - uses SDL without libao null No sound, only available with libao oss Open Sound System, only available with libao on UNIX systems with OSS alsa Advanced Linux Sound Architecture, only available with libao on Linux systems with ALSA alsa09 Advanced Linux Sound Architecture, only available with libao on Linux systems with ALSA polyp polypaudio (next generation GNOME sound server), only available with libao and new versions of GNOME esd ESounD or Enlightened Sound Daemon, only available with libao and ESD installed sun Sun Microsystem's audio system, only available with libao and Solaris or certain BSD systems irix IRIX audio system, only available with libao and IRIX systems nas Network Audio System, only available with libao and NAS installed arts Analog RealTime Synthesizer sound, only available with libao on systems with aRts (KDE) sdl Simple DirectMedia Layer sound -js # [0...32767] Set joystick sensitivity -v # Select Video Mode: 0 256x224 R WIN 1 256x224 R FULL 2 512x448 DR WIN 3 512x448 DR FULL 4 640x480 DR FULL 5 256x224 OR WIN 6 512x448 ODR WIN 7 640x480 ODS FULL 8 640x480 ODS WIN 9 640x560 ODR WIN 10 768x672 ODR WIN 11 800x600 ODS FULL 12 800x600 ODS WIN 13 896x784 ODR WIN 14 1024x768 ODS FULL 15 1024x768 ODS WIN 16 1024x896 ODR WIN 17 1280x960 ODS FULL 18 1280x1024 ODS FULL 19 1600x1200 ODS FULL 20 VARIABLE ODR WIN 21 VARIABLE ODS WIN 22 CUSTOM OD FULL DOS-only Switches
Argument Sub-Argument Description -0 Force black background in 8-bit modes -1 #/-2 # Select Player 1/2 Input: 2 2 Button 3 4 Button 4 6 Button 5 8 Button 6 Sidewinder #1 7 Sidewinder #2 8 Sidewinder #3 9 Sidewinder #4 10 Gamepad Pro #0 11 Gamepad Pro #1 12 LPT1 #1 13 LPT1 #2 14 LPT1 #3 15 LPT1 #4 16 LPT1 #5 -3 Enable triple buffering (disables VSync) -8 Force 8-bit sound -c Enable full/wide screen (when available) -cc Enable small screen (when available) -sp Report sound detection information -v # Select Video Mode: 0 256x224x8B (MODEQ) 1 256x240x8B (MODEQ) 2 256x256x8B (MODEQ) 3 320x224x8B (MODEX) 4 320x240x8B (MODEX) 5 320x256x8B (MODEX) 6 640x480x16B (VESA1)* 7 320x240x8B (VESA2) 8 320x240x16B (VESA2) 9 320x480x8B (VESA2) 10 320x480x16B (VESA2) 11 512x384x8B (VESA2) 12 512x384x16B (VESA2) 13 640x400x8B (VESA2) 14 640x400x16B (VESA2) 15 640x480x8B (VESA2) 16 640x480x16B (VESA2) 17 800x600x8B (VESA2) 18 800x600x16B (VESA2) -w Enable VSync (disables triple buffering) *The 640x480x16B (VESA1) video mode is compatible with many video cards, but can also be very slow. We recommend that you use a VESA2 mode if your video card supports it. Please see the system requirements for more information.
Zsnes Windows 10 Controller
Best SNES Emulator – Every gamer is aware of the name of the Super Nintendo Entertainment System (SNES). It is a Japanese consumer video game and electronics company. And in this article, we will discuss the best SNES Emulator for Windows 10.
If you do not become aware of Nintendo, then let me tell you that it is recognized for its most famous games like Pokémon, Super Mario, etc. but apart from it, many more games and innovations created by Nintendo.
The SNES or Super NES is a 16-bit home video game consoles popular around the globe as it was released globally. If you have not yet bought the console, then no more need to buy it as you can play most of the SNES games on your pc using the best Nintendo emulator. And yes, you think correct, today we will discuss on Super Nintendo emulator for Windows 10.
What Is SNES Emulator?
Table of Contents
SNES Emulators are those who are used to emulate SNES games and able to run in all the system with DOS, Linux, Windows, and Mac OS. But in this article, we have best SNES emulator for pc windows.
There are many Super Nintendo emulator available in the market to play SNES games, but in this article, we have covered only those who are tested by us and give us best result. And one of them is Snes9x Emulator which works best with windows OS.
Best SNES Emulator For Windows 10
#1. Snes9x Emulator
Snes9x Emulator is free and lightweight SNES emulator for pc that can smoothly run on Windows along with MAC, Linux, DOS, etc. It was released in the year 2017. With no of competitors, the Snes9x Emulator stands differently. It is latest and best SNES emulator which developed in C++ language. We recommend it as it can run most of the OS with minimum requirement. Even they are officially approved to use personally, and hence there will not be any problem of subscription. All these are the main reasons why we select snes9x download in this list. If I talk about my experience, then it is the best
SNES emulator games for windows but to run it on your pc, your system have to fulfill some of its requirement which areas below:
Requirements:
Do not worry; there are not such high specifications to run Snex9x Emulator on your windows pc or laptop. Some of the basic prerequisites given below:
- Operating System(OS): Windows 2000, XP and up
- RAM: above 32MB
- Graphics Card: DirectX 6 and OpenGL
Important Features of Snes9x Emulator:
- It is easily downloadable from the internet.
- It is lightweight and applicable to Windows, DOS, Linux, etc.
- It produces stereo sounds.
- A user can take screenshots of your gameplay any time.
- One can play any game in your windows operating system anytime by from internet by downloading and opening the ROM files of your desired games.
- In the gameplay, you can use a mouse pad or joypad.
- With the Netplay option, gamers can play online games with another player globally.
Zsnes Not Working Windows 10
How to play SNES games on Windows PC using Snex9x Emulator?
Step #1: Open your web browser and go to the link given below to download the Snex9x
Step #2: You will find zip file after downloading. So you have to extract the file using WinRAR or any other software in a separate folder. After extraction, you will find snex9x software and some additional file in that folder.
Step #3: Now download the ROM pf your desired game. You can download game ROMs from this link.
Step #4: There are many games available to play in Snes9x Emulator. But for a quick demo, I will show you Alladin gameplay in Snes9x emulator.
Step #5: First, search for Alladin game and click on download link.
Step #6: Move the downloaded ROM into the folder that creates earlier and extracts it there.
Step #7: Launch Snex9x the software>>go to File>>Load Game>>extracted a Game file.
Step #8: After selecting this option and selecting the game ROM file, your game will load automatically. Go to the full screen and enjoy the game.
So it is a step by step guide to playing a game in SNES emulators. Try to download and run it by yourself so you can remember and understand the process. It is easy what you have to do is download the ROM file of the game, extract it and then open it in Snex9x Emulator. You will find classic and excellent games like Super Mario, Pokémon, Alladin and many more.
Recommended: 3DS Emulator for PC
#2. RetroArch Emulator
RetroArch is also one of the best SNES Emulator for Windows, and hence we have covered it in our list. You will find many advantages as well as some of the disadvantages if you compare it to a Snes9x emulator. One of the best features of this emulator is the live game rewind feature. Even for online gaming, you will find the Netplay feature. RetroArch is a good emulators in some aspects, but it still gets overhauled by other emulators like zsnes, snes9x, etc. one of the significant disadvantages of RetroArch is its complex user interface and puzzling installation process. So picking Snex9x emulator for your Windows PC can be a better choice for you as a gamer.
#3. Dolphin Emulator
Dolphin Emulator is another best SNES emulator which is a version of the excellent Nintendo Gamecube and Wii emulator for Windows. Being an old one, you will find a limited list of compatible games. On average, it is a powerful emulator with some of the disadvantages.
Conclusion:
It is all about Best SNES Emulator for Windows 10. We hope you like this article. In case if you have any doubt or you stuck somewhere in between, you can ask our experts. Thank you for reading!
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